MOBILE APP PROJECT BRIEF Prepared with dedev — https://dedev.co/app-brief-template/ Copy, adapt and share this template with any development team. Write "not sure yet" wherever you need help. A rough brief is enough to start. 1. PRODUCT AND PEOPLE Working app name: Who will use it: Problem they face today: How they solve it now: The outcome this app should improve: Who decides scope and approves work: 2. FIRST USER JOURNEY Describe one essential journey from start to finish: Example: A member finds a class, reserves a place and sees a confirmation. Who else needs access (staff, admins, partners): What happens when a step fails or the user cancels: 3. FIRST RELEASE AND LATER Must work at launch (up to three outcomes): - Outcome 1: - Outcome 2: - Outcome 3: Later, if the first release works: Explicitly out of scope: How we will judge whether the first release is useful: 4. PLATFORMS AND DESIGN iOS / Android / both / not sure: Countries, languages and accessibility needs: Design: starting from scratch / wireframes / finished designs: Reference apps and what is useful about them: Do users need a website as well as an app: Devices or operating systems that matter: 5. CONTENT, DATA AND CONNECTIONS Content supplied by us, and who maintains it: Existing systems and APIs to connect (links to public documentation): Who can arrange access to those systems: Accounts, payments, notifications or location features needed: What must work offline, and what happens when devices reconnect: Existing data to migrate and approximate size: Personal or sensitive data involved and any known requirements: Do not include passwords, API keys or real customer records in this brief. 6. OPERATIONS What staff need to manage (content, users, orders, reports): Who handles support, refunds or content moderation: Who owns the store, hosting and third-party service accounts: Expected initial usage and known peaks (state assumptions): Who maintains the app after launch: 7. BUDGET AND TIMING Available build budget and currency (range is fine): Separate allowance for hosting, third-party fees and ongoing operation: Desired launch date: Why that date matters; what can move: Dependencies we must supply (content, designs, access, approvals): 8. ACCEPTANCE AND HANDOVER For each must-have, describe a check that proves it works: Example: Given a class with one place left, when a member reserves it, then they see confirmation and the class has no places left. Also check cancellations, errors and two people trying at once. Required handover: source, design files, documentation, accounts, training: Support expectations and responsibilities after release: Ownership and licensing questions to confirm in the agreement: 9. QUESTIONS FOR THE DEVELOPMENT TEAM Assumptions to validate before a fixed proposal: Highest-risk integration or unknown: What can be reduced to fit our budget: Proposed milestones, review process and change handling: Deliverables, exclusions, recurring costs and release responsibilities: NEXT STEP Use this brief to compare proposals against the same scope. A calculator is a planning aid, not a fixed quote or a record of this brief. Explore estimates: https://dedev.co/pricing/ Discuss complete mobile app delivery: https://dedev.co/mobile-app-development/ Send a short introduction: https://dedev.co/contact/#project-brief